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Passing Thought: Boolean Encumbrance

It's not news to anyone that most encumbrance systems are too complicated to get much use. Numerous simplifications have been proposed: weight by stone, number of line items, body locations...

Frankly, they're all still a little much for me, so here's what I propose - encumbrance as a simple True/False state.

A number of simple things would make you encumbered:
  • Backpack with stuff in it
  • Metal Armour
    • Exception: Fighters wear chain without penalty, and high Con lets you wear one level higher (i.e. fighter with high con wears plate without penalty)
  • Carrying something awkward (chest, five spears, etc.)
The effects would be simple:
  • Can't run (jogging only)
  • Fight/cast/burgle as one level lower
  • Overland movement 2/3 normal
  • Double fatigue (if using Spells and Steel)
 

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